// ---- Created with 3Dmigoto v1.3.16 on Sat Jul 11 23:28:54 2026
Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb2 : register(b2)
{
  float4 cb2[65];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[43];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[283];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
#define pCensor IniParams[219].x


void main(
  linear centroid float4 v0 : TEXCOORD10,
  linear centroid float4 v1 : TEXCOORD11,
  float4 v2 : TEXCOORD0,
  float4 v3 : TEXCOORD1,
  float4 v4 : TEXCOORD2,
  float2 v5 : TEXCOORD3,
  float4 v6 : VELOCITY_PREV_POS0,
  float4 v7 : SV_Position0,
  uint v8 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2,
  out float4 o3 : SV_Target3,
  out float4 o4 : SV_Target4,
  out float4 o5 : SV_Target5,
  out float4 o6 : SV_Target6)
{
  const float4 icb[] = { { 0, 0, 0, 0},
                              { 0.777777791, 0, 0, 0},
                              { 0.333333343, 0, 0, 0},
                              { 0.666666687, 0, 0, 0},
                              { 0.555555582, 0, 0, 0},
                              { 0.222222224, 0, 0, 0},
                              { 0.444444448, 0, 0, 0},
                              { 0.111111112, 0, 0, 0},
                              { 0.888888896, 0, 0, 0} };
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.xyz = v1.zxy * v0.yzx;
  r0.xyz = v1.yzx * v0.zxy + -r0.xyz;
  r0.xyz = v1.www * r0.xyz;
  r1.xy = -cb0[134].xy + v7.xy;
  r2.yz = cb0[135].zw * r1.xy;
  r3.xyzw = cb0[45].xyzw * v7.yyyy;
  r3.xyzw = v7.xxxx * cb0[44].xyzw + r3.xyzw;
  r3.xyzw = v7.zzzz * cb0[46].xyzw + r3.xyzw;
  r3.xyzw = cb0[47].xyzw + r3.xyzw;
  r3.xyz = r3.xyz / r3.www;
  r4.xyz = -cb0[70].xyz + r3.xyz;
  r5.xyz = cb0[144].www * float3(0,0,1) + cb0[144].xyz;
  r0.w = dot(r5.xyz, r5.xyz);
  r0.w = rsqrt(r0.w);
  r5.xyz = r5.xyz * r0.www;
  r6.xyz = r5.yyy * r0.xyz;
  r5.xyw = r5.xxx * v0.xyz + r6.xyz;
  r5.xyz = r5.zzz * v1.xyz + r5.xyw;
  r0.w = dot(r5.xyz, r5.xyz);
  r0.w = rsqrt(r0.w);
  r5.xyz = r5.xyz * r0.www;
  r6.x = v2.x;
  r6.y = v3.x;
  r6.z = v4.x;
  r6.w = v5.x;
  r6.x = dot(cb2[5].xyzw, r6.xyzw);
  r7.x = v2.y;
  r7.y = v3.y;
  r7.z = v4.y;
  r7.w = v5.y;
  r6.y = dot(cb2[5].xyzw, r7.xyzw);
  r1.zw = r1.xy * cb0[135].zw + -r6.xy;
  r1.zw = cb2[46].yy * r1.zw + r6.xy;
  r0.w = cmp(0.100000001 < cb2[48].x);
  if (r0.w != 0) {
    r6.xy = float2(-0.5,-0.5) + r1.zw;
    r7.x = dot(r6.xy, cb2[6].xy);
    r7.y = dot(r6.xy, cb2[7].xy);
    r6.xy = float2(0.5,0.5) + r7.xy;
    r6.xy = r6.xy * cb2[12].xy + cb2[12].zw;
    r6.xy = cb0[148].zz * cb2[13].xy + r6.xy;
    r6.xyzw = t0.Sample(s0_s, r6.xy).xyzw;
    r6.xyzw = cb2[14].xyzw * r6.xyzw;
  }
  r6.xyzw = r0.wwww ? r6.xyzw : cb2[14].xyzw;
  r7.xyz = float3(-1,-1,-1) + r6.xyz;
  r7.xyz = cb2[48].yyy * r7.xyz + float3(1,1,1);
  r8.xy = cmp(float2(0.100000001,0.100000001) < cb2[50].xw);
  if (r8.x != 0) {
    r0.w = dot(-r3.xyz, -r3.xyz);
    r0.w = rsqrt(r0.w);
    r3.xyz = -r3.xyz * r0.www;
    r0.w = abs(v3.x) + abs(v3.y);
    r0.w = 1 + -r0.w;
    r2.w = saturate(-r0.w);
    r8.xz = cmp(v3.xy >= float2(0,0));
    r8.xz = r8.xz ? float2(1,1) : 0;
    r3.w = -2 * r2.w;
    r8.xz = r8.xz * r3.ww + r2.ww;
    r8.xz = v3.xy + r8.xz;
    r0.xyz = r8.zzz * r0.xyz;
    r0.xyz = r8.xxx * v0.xyz + r0.xyz;
    r0.xyz = r0.www * v1.xyz + r0.xyz;
    r0.w = dot(r0.xyz, r0.xyz);
    r0.w = sqrt(r0.w);
    r0.xyz = r0.xyz / r0.www;
    r0.x = dot(r0.xyz, r3.xyz);
    r0.y = cmp(cb2[18].x >= 0);
    r0.z = dot(cb2[18].xyzw, r6.xyzw);
    r0.yzw = r0.yyy ? r0.zzz : r6.xyz;
    r0.yzw = float3(-1,-1,-1) + r0.yzw;
    r0.yzw = cb2[48].zzz * r0.yzw + float3(1,1,1);
    r2.w = cb2[48].w + v5.y;
    r2.w = saturate(cb2[49].x * r2.w);
    r3.x = cb2[49].y + v5.x;
    r3.x = cb2[49].z * r3.x;
    r3.x = cmp(0 >= r3.x);
    r3.x = r3.x ? 1.000000 : 0;
    r3.xyz = r2.www * r3.xxx + -r0.yzw;
    r0.yzw = cb2[49].www * r3.xyz + r0.yzw;
    r0.x = 1 + -abs(r0.x);
    r0.x = max(0.00100000005, r0.x);
    r0.x = log2(r0.x);
    r0.x = cb2[50].y * r0.x;
    r0.x = exp2(r0.x);
    r3.xyz = cb2[19].xyz * r0.xxx;
    r0.xyz = r3.xyz * r0.yzw;
    r0.xyz = cb2[50].zzz * r0.xyz;
  } else {
    r0.xyz = float3(0,0,0);
  }
  r0.xyz = cb2[15].xyz * r7.xyz + r0.xyz;
  if (r8.y != 0) {
    r0.w = t0.Sample(s0_s, r1.zw).w;
    r0.w = log2(r0.w);
    r0.w = cb2[51].x * r0.w;
    r0.w = exp2(r0.w);
  }
  r0.w = r8.y ? r0.w : 1;
  r1.zw = -r1.xy * cb0[135].zw + float2(1,1);
  r2.w = r1.w + r1.w;
  r1.z = r1.z * 2 + -0.0500000007;
  r1.z = -cb0[148].z * 0.300000012 + r1.z;
  r1.z = r1.y * cb0[135].w + r1.z;
  r1.z = 6.28318548 * r1.z;
  r1.z = sin(r1.z);
  r2.w = -cb0[148].z * 0.300000012 + r2.w;
  r2.w = 3.14159274 * r2.w;
  r2.w = sin(r2.w);
  r1.z = r2.w * r1.z;
  r1.z = abs(r1.z) * r1.w + -1;
  r1.z = cb2[51].y * r1.z + 1;
  r0.w = r1.z * r0.w;
  r3.xyz = r0.www * r0.xyz;
  r0.xyz = -r0.www * r0.xyz + cb2[21].xyz;
  r0.xyz = cb2[51].zzz * r0.xyz + r3.xyz;
  r3.xyz = t1.SampleBias(s1_s, v2.xy, cb0[149].y).xyz;
  r3.xyz = cb2[24].xyz * r3.xyz;
  r3.xyz = cb2[25].xyz * r3.xyz;
  r0.w = cmp(cb2[57].w >= 0.5);
  if (r0.w != 0) {
    r6.x = -cb1[32].w;
    r6.yz = -cb1[33].xy;
    r7.xyz = r6.xyz + r4.xyz;
    r8.xy = cb1[27].zw * r7.xx;
    r8.z = cb1[28].x * r7.x;
    r7.xyw = cb1[28].yzw * r7.yyy + r8.xyz;
    r7.xyz = cb1[29].xyz * r7.zzz + r7.xyw;
    r0.w = -cb2[58].x + r7.x;
    r1.z = dot(r7.yz, r7.yz);
    r1.z = sqrt(r1.z);
    r1.z = r1.z * 0.0153846154 + -0.200000003;
    r1.z = saturate(1.25 * r1.z);
    r1.w = r1.z * -2 + 3;
    r1.z = r1.z * r1.z;
    r1.z = r1.w * r1.z;
    r1.w = saturate(-1 + -r7.y);
    r1.z = r1.z * r1.w;
    r1.z = min(1, r1.z);
    r1.z = r1.z * 54.5 + 0.5;
    r1.z = saturate(r0.w / r1.z);
    r1.z = 1 + -r1.z;
    r0.w = cmp(0.00999999978 >= r0.w);
    r1.w = dot(r6.xyz, r6.xyz);
    r1.w = sqrt(r1.w);
    r1.w = cmp(r1.w >= 0.00999999978);
    r1.w = r1.w ? 1.000000 : 0;
    r0.w = r0.w ? 0 : -1;
    r0.w = r1.w * r0.w + 1;
  } else {
    r1.w = min(cb2[59].x, cb2[58].w);
    r1.z = min(1, r1.w);
    r0.w = 0;
  }
  r1.w = cmp(0.300000012 < cb2[59].y);
  if (r1.w != 0) {
    r6.xy = (int2)r1.xy;
    r6.zw = (int2)r6.xy & int2(0x80000000,0x80000000);
    r6.xy = max((int2)-r6.xy, (int2)r6.xy);
    r6.xy = (uint2)r6.xy % int2(3,3);
    r7.xy = -(int2)r6.xy;
    r6.xy = r6.zw ? r7.xy : r6.xy;
    r2.w = mad((int)r6.x, 3, (int)r6.y);
    r2.w = max(0, (int)r2.w);
    r1.z = saturate(r1.z * 2 + -icb[r2.w+0].x);
    r1.z = 0.329078436 + r1.z;
  }
  r1.z = r1.w ? r1.z : 1;
  r1.w = 1 + -r1.z;
  r0.w = r0.w * r1.w + r1.z;
  r0.w = min(1, r0.w);
  r1.z = cb0[135].x / cb0[135].y;
  r1.z = max(1, r1.z);
  r6.x = cb2[59].z * r1.z;
  r6.yw = float2(0.5,0.5);
  r2.x = r1.z * r2.y;
  r2.yw = -r6.xy + r2.xz;
  r1.w = dot(r2.yw, cb2[39].xy);
  r1.w = r1.z * cb2[59].z + r1.w;
  r1.w = cmp(r1.w >= r6.x);
  r6.z = cb2[61].z * r1.z;
  r2.xz = -r6.zw + r2.xz;
  r2.x = dot(r2.xz, cb2[41].xy);
  r1.z = cb2[61].z * r1.z + r2.x;
  r1.z = cmp(r1.z >= r6.z);
  r2.xy = r1.zw ? float2(1,1) : 0;
  r1.z = r1.z ? -1 : -0;
  r1.z = r2.y + r1.z;
  r1.z = max(0, r1.z);
  r2.yz = r1.ww ? float2(0,-0) : float2(1,-1);
  r1.z = r2.z + r1.z;
  r1.z = cb2[63].w * r1.z + r2.y;
  r1.w = r2.x + -r1.z;
  r1.z = cb2[64].y * r1.w + r1.z;
  r1.z = -1 + r1.z;
  r1.z = cb2[64].z * r1.z + 1;
  r0.w = min(r1.z, r0.w);
  r0.w = -0.333000004 + r0.w;
  r0.w = cmp(r0.w < 0);
  if (r0.w != 0 && pCensor == 0) discard;
  r0.w = asint(cb1[26].w) & 1;
  r0.w = cmp(0 < (uint)r0.w);
  r1.z = cmp(asint(cb0[160].x) != 0);
  r0.w = (int)r0.w | (int)r1.z;
  if (r0.w != 0) {
    r1.xy = r1.xy * cb0[135].zw + float2(-0.5,-0.5);
    r1.xy = v7.ww * r1.xy;
    r1.zw = v7.zw;
    r2.xyw = float3(2,-2,1);
    r2.z = v7.w;
    r1.xyzw = r2.xyzw * r1.xyzw;
    r1.xyz = r1.zxy / r1.www;
    r1.yz = -cb0[131].xy + r1.yz;
    r2.xyz = v6.zxy / v6.www;
    r2.yz = -cb0[131].zw + r2.yz;
    r1.yz = -r2.yz + r1.yz;
    r0.w = -r2.x + r1.x;
    r1.xy = r1.yz * float2(0.249500006,0.249500006) + float2(0.499992371,0.499992371);
    r2.x = (uint)r0.w >> 16;
    r2.x = (uint)r2.x;
    r2.x = r2.x * 1.52590219e-05 + 1.52590223e-06;
    r1.z = min(1, r2.x);
    r0.w = (int)r0.w & 0x0000ffff;
    r0.w = (uint)r0.w;
    r0.w = r0.w * 1.52590219e-05 + 1.52590223e-06;
    r1.w = min(1, r0.w);
    r0.w = cmp(cb1[20].w == 0.000000);
    r2.x = cmp(asint(cb0[160].x) == 0);
    r0.w = r0.w ? r2.x : 0;
    o4.xyzw = r0.wwww ? float4(0,0,0,0) : r1.xyzw;
  } else {
    o4.xyzw = float4(0,0,0,0);
  }
  r0.xyz = max(float3(0,0,0), r0.xyz);
  if (cb1[42].w == 0) {
    r0.xyz = cb0[282].xyz * r0.xyz;
  }
  r0.w = cmp(0 < cb0[146].x);
  if (r0.w != 0) {
    r1.xyz = -cb1[5].xyz + r4.xyz;
    r2.xyz = float3(1,1,1) + cb1[19].xyz;
    r1.xyz = cmp(r2.xyz < abs(r1.xyz));
    r0.w = (int)r1.y | (int)r1.x;
    r0.w = (int)r1.z | (int)r0.w;
    r1.x = dot(r4.xyz, float3(0.577000022,0.577000022,0.577000022));
    r1.x = 0.00200000009 * r1.x;
    r1.x = frac(r1.x);
    r1.x = cmp(0.5 < r1.x);
    r1.xyz = r1.xxx ? float3(0,1,1) : float3(1,1,0);
    r0.xyz = r0.www ? r1.xyz : r0.xyz;
  }
  r0.w = cmp(asint(cb0[276].x) == 1);
  if (r0.w != 0) {
    r0.w = dot(float3(1,1,1), abs(r5.xyz));
    r1.xy = r5.xy / r0.ww;
    r1.zw = float2(1,1) + -abs(r1.yx);
    r2.xy = cmp(r1.xy >= float2(0,0));
    r2.xy = r2.xy ? float2(0.5,0.5) : float2(-0.5,-0.5);
    r1.zw = r2.xy * r1.zw;
    r0.w = cmp(0 >= r5.z);
    r0.w = r0.w ? 1.000000 : 0;
    r1.zw = r1.zw * float2(2,2) + -r1.xy;
    r1.xy = r0.ww * r1.zw + r1.xy;
    r1.xy = r1.xy * float2(0.5,0.5) + float2(0.5,0.5);
    r2.xyz = saturate(r3.xyz);
    o2.xyz = sqrt(r2.xyz);
    bitmask.w = ((~(-1 << 3)) << 5) & 0xffffffff;  r0.w = (((uint)cb1[23].w << 5) & bitmask.w) | ((uint)13 & ~bitmask.w);
    r0.w = (uint)r0.w;
    o2.w = 0.00392156886 * r0.w;
    r1.z = 1;
    o4.xyzw = float4(0,0,0,0);
  } else {
    r0.w = dot(float3(1,1,1), abs(r5.xyz));
    r2.xy = r5.xy / r0.ww;
    r2.zw = float2(1,1) + -abs(r2.yx);
    r4.xy = cmp(r2.xy >= float2(0,0));
    r4.xy = r4.xy ? float2(0.5,0.5) : float2(-0.5,-0.5);
    r2.zw = r4.xy * r2.zw;
    r0.w = cmp(0 >= r5.z);
    r0.w = r0.w ? 1.000000 : 0;
    r2.zw = r2.zw * float2(2,2) + -r2.xy;
    r2.xy = r0.ww * r2.zw + r2.xy;
    r1.xy = r2.xy * float2(0.5,0.5) + float2(0.5,0.5);
    r2.xyz = saturate(r3.xyz);
    o2.xyz = sqrt(r2.xyz);
    bitmask.w = ((~(-1 << 3)) << 5) & 0xffffffff;  r0.w = (((uint)cb1[23].w << 5) & bitmask.w) | ((uint)13 & ~bitmask.w);
    r0.w = (uint)r0.w;
    o2.w = 0.00392156886 * r0.w;
    r1.z = 0;
  }
  r0.xyz = min(float3(0,0,0), -r0.xyz);
  o0.xyz = -r0.xyz;
  o0.w = 0;
  o1.xyw = r1.xyz;
  o1.z = 1;
  o3.xyz = r3.xyz;
  o3.w = 0;
  o5.xyzw = float4(0,0,0,0);
  o6.xyzw = float4(0,0,0,0);
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Sat Jul 11 23:28:54 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// TEXCOORD                 3   xy          5     NONE   float   xy
// VELOCITY_PREV_POS        0   xyzw        6     NONE   float   xyzw
// SV_Position              0   xyzw        7      POS   float   xyzw
// SV_IsFrontFace           0   x           8    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_immediateConstantBuffer { { 0, 0, 0, 0},
                              { 0.777777791, 0, 0, 0},
                              { 0.333333343, 0, 0, 0},
                              { 0.666666687, 0, 0, 0},
                              { 0.555555582, 0, 0, 0},
                              { 0.222222224, 0, 0, 0},
                              { 0.444444448, 0, 0, 0},
                              { 0.111111112, 0, 0, 0},
                              { 0.888888896, 0, 0, 0} }
dcl_constantbuffer CB0[283], immediateIndexed
dcl_constantbuffer CB1[43], immediateIndexed
dcl_constantbuffer CB2[65], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xy
dcl_input_ps linear v6.xyzw
dcl_input_ps_siv linear noperspective v7.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_temps 9
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
add r1.xy, v7.xyxx, -cb0[134].xyxx
mul r2.yz, r1.xxyx, cb0[135].zzwz
mul r3.xyzw, v7.yyyy, cb0[45].xyzw
mad r3.xyzw, v7.xxxx, cb0[44].xyzw, r3.xyzw
mad r3.xyzw, v7.zzzz, cb0[46].xyzw, r3.xyzw
add r3.xyzw, r3.xyzw, cb0[47].xyzw
div r3.xyz, r3.xyzx, r3.wwww
add r4.xyz, r3.xyzx, -cb0[70].xyzx
mad r5.xyz, cb0[144].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[144].xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r6.xyz, r0.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, v0.xyxz, r6.xyxz
mad r5.xyz, r5.zzzz, v1.xyzx, r5.xywx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mov r6.x, v2.x
mov r6.y, v3.x
mov r6.z, v4.x
mov r6.w, v5.x
dp4 r6.x, cb2[5].xyzw, r6.xyzw
mov r7.x, v2.y
mov r7.y, v3.y
mov r7.z, v4.y
mov r7.w, v5.y
dp4 r6.y, cb2[5].xyzw, r7.xyzw
mad r1.zw, r1.xxxy, cb0[135].zzzw, -r6.xxxy
mad r1.zw, cb2[46].yyyy, r1.zzzw, r6.xxxy
lt r0.w, l(0.100000), cb2[48].x
if_nz r0.w
  add r6.xy, r1.zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
  dp2 r7.x, r6.xyxx, cb2[6].xyxx
  dp2 r7.y, r6.xyxx, cb2[7].xyxx
  add r6.xy, r7.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r6.xy, r6.xyxx, cb2[12].xyxx, cb2[12].zwzz
  mad r6.xy, cb0[148].zzzz, cb2[13].xyxx, r6.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.xyzw, r6.xyxx, t0.xyzw, s0
  mul r6.xyzw, r6.xyzw, cb2[14].xyzw
endif
movc r6.xyzw, r0.wwww, r6.xyzw, cb2[14].xyzw
add r7.xyz, r6.xyzx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r7.xyz, cb2[48].yyyy, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
lt r8.xy, l(0.100000, 0.100000, 0.000000, 0.000000), cb2[50].xwxx
if_nz r8.x
  dp3 r0.w, -r3.xyzx, -r3.xyzx
  rsq r0.w, r0.w
  mul r3.xyz, r0.wwww, -r3.xyzx
  add r0.w, |v3.y|, |v3.x|
  add r0.w, -r0.w, l(1.000000)
  mov_sat r2.w, -r0.w
  ge r8.xz, v3.xxyx, l(0.000000, 0.000000, 0.000000, 0.000000)
  and r8.xz, r8.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
  mul r3.w, r2.w, l(-2.000000)
  mad r8.xz, r8.xxzx, r3.wwww, r2.wwww
  add r8.xz, r8.xxzx, v3.xxyx
  mul r0.xyz, r0.xyzx, r8.zzzz
  mad r0.xyz, r8.xxxx, v0.xyzx, r0.xyzx
  mad r0.xyz, r0.wwww, v1.xyzx, r0.xyzx
  dp3 r0.w, r0.xyzx, r0.xyzx
  sqrt r0.w, r0.w
  div r0.xyz, r0.xyzx, r0.wwww
  dp3 r0.x, r0.xyzx, r3.xyzx
  ge r0.y, cb2[18].x, l(0.000000)
  dp4 r0.z, cb2[18].xyzw, r6.xyzw
  movc r0.yzw, r0.yyyy, r0.zzzz, r6.xxyz
  add r0.yzw, r0.yyzw, l(0.000000, -1.000000, -1.000000, -1.000000)
  mad r0.yzw, cb2[48].zzzz, r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r2.w, v5.y, cb2[48].w
  mul_sat r2.w, r2.w, cb2[49].x
  add r3.x, v5.x, cb2[49].y
  mul r3.x, r3.x, cb2[49].z
  ge r3.x, l(0.000000), r3.x
  and r3.x, r3.x, l(0x3f800000)
  mad r3.xyz, r2.wwww, r3.xxxx, -r0.yzwy
  mad r0.yzw, cb2[49].wwww, r3.xxyz, r0.yyzw
  add r0.x, -|r0.x|, l(1.000000)
  max r0.x, r0.x, l(0.001000)
  log r0.x, r0.x
  mul r0.x, r0.x, cb2[50].y
  exp r0.x, r0.x
  mul r3.xyz, r0.xxxx, cb2[19].xyzx
  mul r0.xyz, r0.yzwy, r3.xyzx
  mul r0.xyz, r0.xyzx, cb2[50].zzzz
else
  mov r0.xyz, l(0,0,0,0)
endif
mad r0.xyz, cb2[15].xyzx, r7.xyzx, r0.xyzx
if_nz r8.y
  sample_indexable(texture2d)(float,float,float,float) r0.w, r1.zwzz, t0.xyzw, s0
  log r0.w, r0.w
  mul r0.w, r0.w, cb2[51].x
  exp r0.w, r0.w
endif
movc r0.w, r8.y, r0.w, l(1.000000)
mad r1.zw, -r1.xxxy, cb0[135].zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
add r2.w, r1.w, r1.w
mad r1.z, r1.z, l(2.000000), l(-0.050000)
mad r1.z, -cb0[148].z, l(0.300000), r1.z
mad r1.z, r1.y, cb0[135].w, r1.z
mul r1.z, r1.z, l(6.28318548)
sincos r1.z, null, r1.z
mad r2.w, -cb0[148].z, l(0.300000), r2.w
mul r2.w, r2.w, l(3.14159274)
sincos r2.w, null, r2.w
mul r1.z, r1.z, r2.w
mad r1.z, |r1.z|, r1.w, l(-1.000000)
mad r1.z, cb2[51].y, r1.z, l(1.000000)
mul r0.w, r0.w, r1.z
mul r3.xyz, r0.xyzx, r0.wwww
mad r0.xyz, -r0.wwww, r0.xyzx, cb2[21].xyzx
mad r0.xyz, cb2[51].zzzz, r0.xyzx, r3.xyzx
sample_b_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t1.xyzw, s1, cb0[149].y
mul r3.xyz, r3.xyzx, cb2[24].xyzx
mul r3.xyz, r3.xyzx, cb2[25].xyzx
ge r0.w, cb2[57].w, l(0.500000)
if_nz r0.w
  mov r6.x, -cb1[32].w
  mov r6.yz, -cb1[33].xxyx
  add r7.xyz, r4.xyzx, r6.xyzx
  mul r8.xy, r7.xxxx, cb1[27].zwzz
  mul r8.z, r7.x, cb1[28].x
  mad r7.xyw, cb1[28].yzyw, r7.yyyy, r8.xyxz
  mad r7.xyz, cb1[29].xyzx, r7.zzzz, r7.xywx
  add r0.w, r7.x, -cb2[58].x
  dp2 r1.z, r7.yzyy, r7.yzyy
  sqrt r1.z, r1.z
  mad r1.z, r1.z, l(0.0153846154), l(-0.200000)
  mul_sat r1.z, r1.z, l(1.250000)
  mad r1.w, r1.z, l(-2.000000), l(3.000000)
  mul r1.z, r1.z, r1.z
  mul r1.z, r1.z, r1.w
  add_sat r1.w, -r7.y, l(-1.000000)
  mul r1.z, r1.w, r1.z
  min r1.z, r1.z, l(1.000000)
  mad r1.z, r1.z, l(54.500000), l(0.500000)
  div_sat r1.z, r0.w, r1.z
  add r1.z, -r1.z, l(1.000000)
  ge r0.w, l(0.010000), r0.w
  dp3 r1.w, r6.xyzx, r6.xyzx
  sqrt r1.w, r1.w
  ge r1.w, r1.w, l(0.010000)
  and r1.w, r1.w, l(0x3f800000)
  movc r0.w, r0.w, l(0), l(-1.000000)
  mad r0.w, r1.w, r0.w, l(1.000000)
else
  min r1.w, cb2[58].w, cb2[59].x
  min r1.z, r1.w, l(1.000000)
  mov r0.w, l(0)
endif
lt r1.w, l(0.300000), cb2[59].y
if_nz r1.w
  ftoi r6.xy, r1.xyxx
  and r6.zw, r6.xxxy, l(0, 0, 0x80000000, 0x80000000)
  imax r6.xy, r6.xyxx, -r6.xyxx
  udiv null, r6.xy, r6.xyxx, l(3, 3, 0, 0)
  ineg r7.xy, r6.xyxx
  movc r6.xy, r6.zwzz, r7.xyxx, r6.xyxx
  imad r2.w, r6.x, l(3), r6.y
  imax r2.w, r2.w, l(0)
  mad_sat r1.z, r1.z, l(2.000000), -icb[r2.w + 0].x
  add r1.z, r1.z, l(0.329078436)
endif
movc r1.z, r1.w, r1.z, l(1.000000)
add r1.w, -r1.z, l(1.000000)
mad r0.w, r0.w, r1.w, r1.z
min r0.w, r0.w, l(1.000000)
div r1.z, cb0[135].x, cb0[135].y
max r1.z, r1.z, l(1.000000)
mul r6.x, r1.z, cb2[59].z
mov r6.yw, l(0,0.500000,0,0.500000)
mul r2.x, r2.y, r1.z
add r2.yw, r2.xxxz, -r6.xxxy
dp2 r1.w, r2.ywyy, cb2[39].xyxx
mad r1.w, r1.z, cb2[59].z, r1.w
ge r1.w, r1.w, r6.x
mul r6.z, r1.z, cb2[61].z
add r2.xz, r2.xxzx, -r6.zzwz
dp2 r2.x, r2.xzxx, cb2[41].xyxx
mad r1.z, cb2[61].z, r1.z, r2.x
ge r1.z, r1.z, r6.z
and r2.xy, r1.zwzz, l(0x3f800000, 0x3f800000, 0, 0)
movc r1.z, r1.z, l(-1.000000), l(-0.000000)
add r1.z, r1.z, r2.y
max r1.z, r1.z, l(0.000000)
movc r2.yz, r1.wwww, l(0,0,-0.000000,0), l(0,1.000000,-1.000000,0)
add r1.z, r1.z, r2.z
mad r1.z, cb2[63].w, r1.z, r2.y
add r1.w, -r1.z, r2.x
mad r1.z, cb2[64].y, r1.w, r1.z
add r1.z, r1.z, l(-1.000000)
mad r1.z, cb2[64].z, r1.z, l(1.000000)
min r0.w, r0.w, r1.z
add r0.w, r0.w, l(-0.333000)
lt r0.w, r0.w, l(0.000000)
discard_nz r0.w
and r0.w, cb1[26].w, l(1)
ult r0.w, l(0), r0.w
ine r1.z, cb0[160].x, l(0)
or r0.w, r0.w, r1.z
if_nz r0.w
  mad r1.xy, r1.xyxx, cb0[135].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r1.xy, r1.xyxx, v7.wwww
  mov r1.zw, v7.zzzw
  mov r2.xyw, l(2.000000,-2.000000,0,1.000000)
  mov r2.z, v7.w
  mul r1.xyzw, r1.xyzw, r2.xyzw
  div r1.xyz, r1.zxyz, r1.wwww
  add r1.yz, r1.yyzy, -cb0[131].xxyx
  div r2.xyz, v6.zxyz, v6.wwww
  add r2.yz, r2.yyzy, -cb0[131].zzwz
  add r1.yz, r1.yyzy, -r2.yyzy
  add r0.w, r1.x, -r2.x
  mad r1.xy, r1.yzyy, l(0.249500, 0.249500, 0.000000, 0.000000), l(0.499992371, 0.499992371, 0.000000, 0.000000)
  ushr r2.x, r0.w, l(16)
  utof r2.x, r2.x
  mad r2.x, r2.x, l(0.0000152590219), l(0.00000152590223)
  min r1.z, r2.x, l(1.000000)
  and r0.w, r0.w, l(0x0000ffff)
  utof r0.w, r0.w
  mad r0.w, r0.w, l(0.0000152590219), l(0.00000152590223)
  min r1.w, r0.w, l(1.000000)
  eq r0.w, cb1[20].w, l(0.000000)
  ieq r2.x, cb0[160].x, l(0)
  and r0.w, r0.w, r2.x
  movc o4.xyzw, r0.wwww, l(0,0,0,0), r1.xyzw
else
  mov o4.xyzw, l(0,0,0,0)
endif
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
if_z cb1[42].w
  mul r0.xyz, r0.xyzx, cb0[282].xyzx
endif
lt r0.w, l(0.000000), cb0[146].x
if_nz r0.w
  add r1.xyz, r4.xyzx, -cb1[5].xyzx
  add r2.xyz, cb1[19].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r1.xyz, r2.xyzx, |r1.xyzx|
  or r0.w, r1.y, r1.x
  or r0.w, r1.z, r0.w
  dp3 r1.x, r4.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r0.xyz, r0.wwww, r1.xyzx, r0.xyzx
endif
ieq r0.w, cb0[276].x, l(1)
if_nz r0.w
  dp3 r0.w, l(1.000000, 1.000000, 1.000000, 0.000000), |r5.xyzx|
  div r1.xy, r5.xyxx, r0.wwww
  add r1.zw, -|r1.yyyx|, l(0.000000, 0.000000, 1.000000, 1.000000)
  ge r2.xy, r1.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r2.xy, r2.xyxx, l(0.500000,0.500000,0,0), l(-0.500000,-0.500000,0,0)
  mul r1.zw, r1.zzzw, r2.xxxy
  ge r0.w, l(0.000000), r5.z
  and r0.w, r0.w, l(0x3f800000)
  mad r1.zw, r1.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), -r1.xxxy
  mad r1.xy, r0.wwww, r1.zwzz, r1.xyxx
  mad r1.xy, r1.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mov_sat r2.xyz, r3.xyzx
  sqrt o2.xyz, r2.xyzx
  bfi r0.w, l(3), l(5), cb1[23].w, l(13)
  utof r0.w, r0.w
  mul o2.w, r0.w, l(0.00392156886)
  mov r1.z, l(1.000000)
  mov o4.xyzw, l(0,0,0,0)
else
  dp3 r0.w, l(1.000000, 1.000000, 1.000000, 0.000000), |r5.xyzx|
  div r2.xy, r5.xyxx, r0.wwww
  add r2.zw, -|r2.yyyx|, l(0.000000, 0.000000, 1.000000, 1.000000)
  ge r4.xy, r2.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
  movc r4.xy, r4.xyxx, l(0.500000,0.500000,0,0), l(-0.500000,-0.500000,0,0)
  mul r2.zw, r2.zzzw, r4.xxxy
  ge r0.w, l(0.000000), r5.z
  and r0.w, r0.w, l(0x3f800000)
  mad r2.zw, r2.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), -r2.xxxy
  mad r2.xy, r0.wwww, r2.zwzz, r2.xyxx
  mad r1.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mov_sat r2.xyz, r3.xyzx
  sqrt o2.xyz, r2.xyzx
  bfi r0.w, l(3), l(5), cb1[23].w, l(13)
  utof r0.w, r0.w
  mul o2.w, r0.w, l(0.00392156886)
  mov r1.z, l(0)
endif
min r0.xyz, -r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mov o0.xyz, -r0.xyzx
mov o0.w, l(0)
mov o1.xyw, r1.xyxz
mov o1.z, l(1.000000)
mov o3.xyz, r3.xyzx
mov o3.w, l(0)
mov o5.xyzw, l(0,0,0,0)
mov o6.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
